




8 Turtle Street is a narrative mobile game happening in a regular party where you can choose between different interactions to understand the characters, and have to restart a couple times to see everything that happens in this party. The artists who inspired us were Bauhaus and Kandinsky.
- - Character Design - -
In this project, I designed the characters in order to make them look like pawns, and using be the most simple shapes possible.






I tried other shapes but they had less impact or weren't following the artistic direction enough.

- - Animation - -
In 8 Turtle Street, the animations were given a high importance in the artistic direction. I spend most of my time in the project working for those animations.
- Emotionnal Animations - - -
Animating the character's emotions was a very good exercise because I had to represent these emotions the best way possible with only the movement of abstract objects

Wrath

Shy/Akward

Joy

Intrigued

Sobing

Nervous

Surprise
I made the emotion's icons myself

- Talk Animations - - -
The talk animations are quite simple, but I enjoyed trying different things to get each shape a different way to talk



These are the few scenes I had time to animate : a Conga and the Explosion in the end of the game.

Conga

End/Explosion
- - Marketing Assets - -
Game's Icon

Itch.io background, also used for this page
